Bestial Rage continues, but now only effects the growth of your horde.Moon mechanics return, with better results.Beastmen still operate as a Horde, so while Herdstones allow for the recruitment of some units and act as a focal point on the map, you are still building up an army that can reinforce itself as you move.Certain Legendary Lords will be better at some than others – Taurox is a champion of winning multiple battles in a turn, for example.These challenges range from fairly standard looting and killing of a certain number of people, to more challenging and specific ones that require you to fight in certain climates or against certain enemies.This then unlocks options that can be awarded quickly.
Rather than traditional technology, Beastmen must now earn the favour of the Gods through specific actions. Total War: Warhammer II RoR Lizardmen In addition to Regiments of Renown, Blessed Spawnings are similar to Regiments of Renown, but only available in campaign.Dread spent on Herdstone upgrades mean that Herdstones will start at that new minimum level.Dread can be spent on an endless number of things – unit caps, new Legendary Lords, buffs, items, you name it.Destroy, burn, pillage, kill, and you will accrue it. Dread is the measure of just how good a Beastmen commander you are.It also gains you more Herdstone shards, which are what control how many Herdstones you can have raised at once.Ruination controls your progress through the campaign, governing your number of armies, costs of horde buildings, and unlocking unit capacity for some units.They have unique buildings that effect the area around them and prevent resettlement until they are destroyed. You can leave behind herdstones as you like, but you have a maximum number allowed, and enemies can destroy them as they would towns.This is the core of your campaign progression. Destroying settlements and defeating armies here causes Devastation, which can be turned into Marks of Ruination with the herdstone Ritual of Ruin. This designates the surrounding area as a Bloodground – somewhere to hunt.Rather than being purely roaming hordes, Beastmen can now set up herdstones in any empty settlement (sometimes they will need to ‘move’ the settlement’s inhabitents first).All units have a base capacity of one, so you can at least recruit one when you first have access to them.This may seem like quite a limitation, and it does force some diverse compositions, but is made up for by the lack of upkeep on Beastmen units.There will be many opportunities to increase these caps as you advance and expand. Much like various regiments of renown, you can only have a certain number of each type of unit in your Beastmen armies. Perhaps the biggest difference between the other factions of the world and the Beastmen is the use of unit caps.